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<title>nginx.git/src/event/modules/ngx_win32_poll_module.c, branch release-1.29.2</title>
<subtitle>nginx</subtitle>
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<entry>
<title>Events: available bytes calculation via ioctl(FIONREAD).</title>
<updated>2019-10-17T13:02:19+00:00</updated>
<author>
<name>Maxim Dounin</name>
<email>mdounin@mdounin.ru</email>
</author>
<published>2019-10-17T13:02:19+00:00</published>
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<id>fac4c7bdf53ee7d8fec6568f1e9fecefcde6feba</id>
<content type='text'>
This makes it possible to avoid looping for a long time while working
with a fast enough peer when data are added to the socket buffer faster
than we are able to read and process them (ticket #1431).  This is
basically what we already do on FreeBSD with kqueue, where information
about the number of bytes in the socket buffer is returned by
the kevent() call.

With other event methods rev-&gt;available is now set to -1 when the socket
is ready for reading.  Later in ngx_recv() and ngx_recv_chain(), if
full buffer is received, real number of bytes in the socket buffer is
retrieved using ioctl(FIONREAD).  Reading more than this number of bytes
ensures that even with edge-triggered event methods the event will be
triggered again, so it is safe to stop processing of the socket and
switch to other connections.

Using ioctl(FIONREAD) only after reading a full buffer is an optimization.
With this approach we only call ioctl(FIONREAD) when there are at least
two recv()/readv() calls.
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<pre>
This makes it possible to avoid looping for a long time while working
with a fast enough peer when data are added to the socket buffer faster
than we are able to read and process them (ticket #1431).  This is
basically what we already do on FreeBSD with kqueue, where information
about the number of bytes in the socket buffer is returned by
the kevent() call.

With other event methods rev-&gt;available is now set to -1 when the socket
is ready for reading.  Later in ngx_recv() and ngx_recv_chain(), if
full buffer is received, real number of bytes in the socket buffer is
retrieved using ioctl(FIONREAD).  Reading more than this number of bytes
ensures that even with edge-triggered event methods the event will be
triggered again, so it is safe to stop processing of the socket and
switch to other connections.

Using ioctl(FIONREAD) only after reading a full buffer is an optimization.
With this approach we only call ioctl(FIONREAD) when there are at least
two recv()/readv() calls.
</pre>
</div>
</content>
</entry>
<entry>
<title>Win32: added WSAPoll() support.</title>
<updated>2019-01-24T18:51:21+00:00</updated>
<author>
<name>Maxim Dounin</name>
<email>mdounin@mdounin.ru</email>
</author>
<published>2019-01-24T18:51:21+00:00</published>
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<id>40b74475d03603692e2a0f8d8391a2d5062eb718</id>
<content type='text'>
WSAPoll() is only available with Windows Vista and newer (and only
available during compilation if _WIN32_WINNT &gt;= 0x0600).  To make
sure the code works with Windows XP, we do not redefine _WIN32_WINNT,
but instead load WSAPoll() dynamically if it is not available during
compilation.

Also, sockets are not guaranteed to be small integers on Windows.
So an index array is used instead of NGX_USE_FD_EVENT to map
events to connections.
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<pre>
WSAPoll() is only available with Windows Vista and newer (and only
available during compilation if _WIN32_WINNT &gt;= 0x0600).  To make
sure the code works with Windows XP, we do not redefine _WIN32_WINNT,
but instead load WSAPoll() dynamically if it is not available during
compilation.

Also, sockets are not guaranteed to be small integers on Windows.
So an index array is used instead of NGX_USE_FD_EVENT to map
events to connections.
</pre>
</div>
</content>
</entry>
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